State Distribution
for Airborne Attire
Paint Distribution
for Airborne Attire
Particle Distribution
for Airborne Attire
Schema Tracking
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Name defined as Airborne Attire.
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Definition index defined as 30873.
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Item class defined as tf_wearable.
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Item type name defined as Jacket.
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Item name defined as Airborne Attire.
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Item description defined as null.
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This item's 'The' prefix was removed.
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Item slot defined as misc.
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Player model defined as models/workshop/player/items/all_class/spr17_wingman/spr17_wingman_scout.mdl.
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Default item quality defined as 6 (Unique).
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Inventory image defined as backpack/workshop/player/items/all_class/spr17_wingman/spr17_wingman.
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Minimum level defined as 1.
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Maximum level defined as 100.
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Image URL defined as http://media.steampowered.com/apps/440/icons/spr17_wingman.d1bd6794c4a46c0ba9a8613de34c83cacaf32ef2.png.
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Large image URL defined as http://media.steampowered.com/apps/440/icons/spr17_wingman_large.27464d199d906da17b4198f18883202cd3ebe06e.png.
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Drop type defined as none.
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Craft class defined as null.
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Craft material type defined as hat.
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Capabilities
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Paintable defined as 1.
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This item can now be given a custom name.
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This item can now be crafted if purchased from the store.
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The item is now gift wrappable.
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This item can now be craft counted.
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Can craft mark defined as 1.
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This item can now be restored.
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This item now supports Strange Parts.
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This item can now be card upgraded.
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This item can now be strangified.
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This item can now be killstreakified.
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This item is now marked as consumable.
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Used by classes
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0 defined as Scout.
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1 defined as Sniper.
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2 defined as Heavy.
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Attributes
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0
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Name defined as kill eater score type.
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Class defined as kill_eater_score_type.
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Value defined as 64.
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1
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Name defined as kill eater kill type.
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Class defined as kill_eater_kill_type.
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Value defined as 64.